Category:KJD-SYS
From KJD-IMC Wiki
Systemic changes, which may involve reworking an entire subsystem of the game. These can range from heavily considered (my Class Framework) to pulled out of the air (several of the magic systems I've toyed with). Because I put all my experimental material material in KJD-EXP, only finished material should appear here, and the articles that would appear here are going to be large and hard to finish, I expect this category to be 'sparsely populated' for a while.
Article List
| Article | Author | Date | Abstract | Hits |
|---|---|---|---|---|
| Class Framework | Keith Davies | 2007-08-06 | Thoughts on class design. How to make it more regular and, hopefully, more easily balanced. | 93 |
| Tiered Advancement | Keith Davies | 2008-08-04 | A new class framework based on narrative degrees of power by character level. | 30 |
Pages in category "KJD-SYS"
There are 2 pages in this category.
